Let's Game
I think I told all of the contributors to this blog that I intended to build a "virtual tabletop" for roleplaying. Well, I was researching this small niche of the software world when I ran across a tool that does much of what I want from such a package. An internal monologue ensued:
[ Uh, and I'll GM if no one else wants to. :]
"Great, now I have something to use as a benchmark for my own application."And so I proudly link to MapTool, a Java-based tool for roleplaying games. To be clear, this tool isn't quite what I wanted to build, in the sense that, well, it's in Java, but it's close enough for government purposes. More importantly, it gives us something to test the viability of remote gaming. I would like to propose the following plan, please kindly respond in comments or via email with ways of improving upon it:
[some time passed]
[some brain cells woke up]
[a neuron or two fired]
[a tiny carrier pigeon was seen to fly urgently into my ear]
"Huh, maybe we could just use this tool instead of me writing another one."
- We should schedule games via Google calendar. Since everyone has (or can easily get) a Gmail account, this seems kind of a no-brainer to me. It's perhaps arguable, but I also happen to think that adding thing to a calendar makes them more likely to occur. ;]
- We should use MapTool and Skype in conjunction with one another and test it out prior to the first actual game.
- We should fix on a date before the end of next week.
- We should game before the end of January.
[ Uh, and I'll GM if no one else wants to. :]
1 Comments:
We need a calendar/blog checking schedule 1st. None of us like to pick up a phone, and email doesn't seem to be any faster. Also, how can we share a calendar? What we have here is a failure to communicate...
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